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Final Fantasy RPG

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Magic

This is the magic used in Final Fantasy

~White Magic~
 
Cure
Cura
Curaga
Esuna
Scan
NulBlaze
NulShock
NulShock
NulTide
NulFrost
Life
Full-Life
Haste
Hastega
Slow
Slowga
Shell
Protact
Reflect
Dispel
Regen
Holy
Auto-Life
 
~Black Magic~
 
Fire
Fira
Firaga
Thunder
Thundara
Thundaga
Water
Watera
Waterga
Blizzard
Blizzara
Blizzaga
Bio
Demi
Death
Drain
Osmose
Flare
Ultima
 
~Blue Magic~
 
Ultra Waves
Electrocute
LV?Death
Degenerator
Aqua Breath
Micro Missile
Acid
Gatling Gun
Fire Breath
Bad Breath
White Wind
Stone Breath
White Wind
Homing Laser
Mighty Guard
Ray-Bomb
Shockwave Pulsar
 
 

Legend
Spells written in Red are damage spells
Spells written in Green are curative spells
Spells written in Blue are change status spells
Spells written in Purple have other effects

[ White Magic ]

Cure1
Recover some HP
5 MP
Cure2
Recover a little more HP
25 MP
Cure3
Recover a lot of HP
40 MP
Antidote
Cure "poison" status
3 MP
Life
Recover from death
30 MP
Life2
Recover from death with all HP
60 MP
Life3
Is automatically call back to life 1 time if cast before death
50 MP
Regen
Recover gradually HP
10 MP
Remedy
Recover from all status ailment
15 MP

[ Black Magic ]

Fire
Fire elemental attack
4 MP
Fire2
Fire elemental attack
20 MP
Fire3
Fire elemental attack
51 MP
Ice
Ice elemental attack
5 MP
Ice2
Ice elemental attack
21 MP
Ice3
Ice elemental attack
52 MP
Bolt
Bolt elemental attack
6 MP
Bolt2
Bolt elemental attack
22 MP
Bolt3
Bolt elemental attack
53 MP
Poison
eat away HP of the enemy gradually
3 MP
Drain
Steal HP of an enemy
15 MP
Bio
eat away HP of the enemies gradually
26 MP
Break
Turn an enemy to stone
25 MP
Doom
Kill instantly an enemy
35 MP
Pearl
Holy elemental attack
40 MP
Flare
Attack one enemy with blazing fire
45 MP
Demi
Remove of the enemy HPs
33 MP
Quarter
Remove of the enemy HPs
48 MP
X-Zone
Send the enemies into another dimension
53 MP
Meteor
Meteors raining down on all enemies
62 MP
Ultima
The ULTIMATE white magic
80 MP
Quake
Earth elemental attack
50 MP
W.Wind
Take 90% of the HP of enemies
75 MP
Merton
A bigwall of fire attacks everybody on screen, even your members
85 MP

[ Strategic Magic ]

Scan
Check the HP/MP of an enemy
3 MP
Slow
One enemy attack less often
5 MP
Rasp
Make disappear some MP of the enemy
12 MP
Mute
One enemy cannot cast spells
8 MP
Safe
Raise an allie defense power
12 MP
Sleep
Put to sleep one enemy
5 MP
Muddle
One enemy is confuse
8 MP
Haste
One of your party memberattacks more often
10 MP
Stop
All movements and attacks of an enemy are stopped
10 MP
Berserk
Allies only attack but with more power and more often
16 MP
Float
All earth attack become innofensive when float is cast
17 MP
Imp
Transform somebody into an imp
10 MP
Reflect
Magic spells bounce back when they hit somebody with this spell cast
22 MP
Shell
Raise magic defense power
15 MP
Vanish
Allies become invincible to ordinary attacks
18 MP
Haste2
Same as haste but to all allies
38 MP
Slow2
Same as slow but to all enemies
26 MP
Osmose
Steal away MPs
1 MP
Warp
Lets you escape from battle and dungeons
20 MP
Quick
Gives you 2 attacks before any one else
99 MP
Dispel
Remove all change of status of someone
25 MP

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